Kinetosis and virtual reality:
FIRE AR, the nausea-free solution

Sep 11, 2025 | FIRE AR

Kinetosis and virtual reality:<br />FIRE AR, the nausea-free solution

Kinetosis and virtual reality a problematic duo for some users. Also known as cyberkinetosis or motion sickness, It can lead to nausea, dizziness and fatigue within the first few minutes of immersion in a VR headset. A major obstacle for trainers.

What if we told you there was an immersive solution that was nausea-free, vertigo-free, and 100 % engaging? Find out why FIRE AR, augmented reality simulator, is totally immune to cyberkinetosis.

Why is FIRE AR naturally immune to cyberkinetosis?

FIRE AR completely avoids cyberkinetosis because it does not no sensory conflicts related to kinetosis and virtual reality the user sees, hears and acts in a real environment, simply enriched with’virtual elements. No motion simulation, no perceptible latency, no sensory isolation.

Everything is designed to ensure that the brain stays in tune with the body, This prevents the onset of symptoms associated with kinetosis (nausea, disorientation, fatigue...).

Augmented reality, reality remains the reference. FIRE AR doesn't replace what the user sees: it complements it in a coherent way. It's this natural continuity that makes it comfortable, even for sensitive audiences.

You want to understand what virtual reality kinetosis ? Discover our full article here.

FIRE AR, the nausea-free solution

Immersive learning the solution

Immersion without sensory disruption thanks to augmented reality

Unlike the virtual reality, where the user is cut off from its environment real, FIRE AR is based on a augmented reality. The real environment remains visible at all times, The digital elements (flames, extinguishers, signage, alarms...) are simply superimposed.

Result: no conflict between the visual perception and the bodies in motion, because the user acts in a real, familiar and coherent physical space.

    • No perceptible latency.
    • No simulated movement.
    • No cognitive break.
    • So no kinetosis triggers.

In training, that changes everything!

    • The body really moves,
    • The brain stays in tune with what it sees,
    • And the sensation of immersion is preserved, without the side effects.

No simulated movement, no disorientation

With FIRE AR, the learner physically visits the site. He locates the exits, grabs a real (recycled) fire extinguisher, triggers the alarm, aims at the virtual flames... everything is done in real space, without joystick, without teleportation, without floating camera.

It is this link between tangible reality and digital intervention that makes the experience intuitive, engaging, and above all comfortable. Even for audiences who are sensitive to or new to kinetosis and virtual reality.

Lightweight headphones with no cords or constraints

Visit Meta Quest 3 helmet used by FIRE AR is self-contained, lightweight and cable-free.
It doesn't generate black screens on startup, nor does it lock you in.’user retains control at all times.
No need for a dedicated training room or cumbersome equipment, training can take place in any location.’any professional environment.

Scenesnarios, fluid physical interaction

FIRE AR integrates a natural interaction with :

    • Virtualized physical fire extinguishers that match the real thing (weight, pin, lance, etc.).
    • A virtualized physical RIA lance, based on a genuine reconditioned fire hydrant.
    • And smooth tracking that precisely follows gestures.

Everything is designed to ensure that the’learning through real action, and not through abstract simulation.
Users know where they are, what they're doing, and why! It's this mastery of ergonomics that makes for a truly immersive experience. without stress or cognitive fatigue, and avoid the inconveniences associated with kinetosis and virtual reality.

Clear field evidence: 0 cases of kinetosis WITH FIRE AR

Since his launch in 2024 , our AR fire simulator has been used by several hundred trainees, in environments as varied as factories, hotels, offices, schools or listed sites... and in every case, the feedback is unanimous. No cases discomfort or nausea has been reported.

On the contrary, feedback confirms: an immediate grasp, better involvement of participants, and a clear preference over traditional VR.

Kinetosis and virtual reality: why is FIRE AR a game-changer for trainers and trainees?

Less apprehension, more commitment

With FIRE AR, Most objections to the discomfort of immersion disappear after the first demonstration. No nausea, no vertigo, no sensory isolation... Even the most skeptical or sensitive profiles leave convinced.
For trainers, it's an immediate relief, with no need to reassure trainees about possible side effects. Adoption is rapid, natural and fearless.
For trainees, it's a intuitive experience that gives them confidence. They feel free to move, to act, to understand. The result: a better involvement from the outset, and a session more productive.

Smoother learning and enhanced memorization

L’The absence of cognitive fatigue is one of our major assets. augmented reality fire simulator. By eliminating the micro-inconveniences associated with VR (blur, latency, lag), the solution enables learners to concentrate at 100 % on the essentials (the right gestures, the right reflexes, the right choices).
The brain is no longer distracted by contradictory signals. It remains aligned with the action. This naturally improves understanding of instructions, automation of technical gestures and long-term memory.

In other words, FIRE AR does not disrupt learning. It just makes it more fluid.

Conclusion: FIRE AR complies with all anti-ketosis rules

 

FIRE AR eliminates completely effects of kinetosis and virtual reality thanks to its augmented reality approach. No simulated movement, no sensory disruption, and natural 100 % interaction. Tested on from hundreds of trainees, The solution guarantees comfortable immersion, accessible to all, and immediate adoption by trainers and learners alike.

FIRE AR, the nausea-free solution, offers the best of both worlds: ultra-realistic immersion and unrivalled user comfort, without ever compromising safety.
Whether you're a trainer, HSE manager or HR manager, you can now offer immersive training. effective, with no side effects, without logistic constraint and with no barriers to membership.
Kinetosis and virtual reality will no longer be an obstacle to learning. With our FIRE AR fire simulator, immersive technology becomes a real pedagogical lever, to train better, faster and in optimal conditions.

Find out more about FIRE AR → Page FIRE AR, augmented reality fire simulator
See also our immersive learning glossary

Find out more about this, and about virtual reality in general, in the Guide de l'Immersive Learning, published by France Immersive Learning :

See the page on the France Immersive Learning website

Find out more about irwino training modules

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