Retrouvez ici toutes les informations utiles sur les objets, feux et fonctionnalités qui permettre de créer des simulations No Limit avec FIRE AR
List of new features and improvements
Up to 5 fire scenarios for more dynamic training sessions
With FIRE AR, vous pouvez créer jusqu’à cinq scénarios personnalisables pour adapter chaque session de formation aux objectifs pédagogiques et au contexte spécifique de l’entreprise, en proposant des mises en situation variées.
Cette fonctionnalité vous permetplus grande liberté dans la conception de vos simulations et surtout vous pouvez passer d’un scénario à un autre en 1 click
A new trigger for electric fires
With the addition of a new electrical panel, equipped with two circuit breakers to cut off electricity and extinguish an electrical fire. The new panel provides a more detailed interaction and reinforces the teaching of the risks associated with electrical installations.
Enhanced safety features
With update 2.0.1, training courses gain in capability thanks to the integration of essential new safety equipment. These additions make it possible to better reproduce intervention and learning protocols in the workplace.
- Complete RIA For environments where no real fire-fighting hose is available, a virtual fire-fighting hose with reel and hose is now available. To activate it, the learner has to open the water tap and manipulate the physical RIA, thus simulating a real intervention gesture.
- RIA with water valve For companies equipped with a real RIA, a water valve with an opening handle is added. The real valve can be masked to prevent inadvertent tampering.
- Powder extinguisher If a water extinguisher is used near a "Dry powder extinguisher" sign, it sprays bluish powder. This feature adds an extra level of precision to the simulation, illustrating the effects of the wrong choice of extinguisher, depending on the type of fire.
- Smoke extraction hatch The ceiling-mounted smoke ventilator can be opened using an interactive handle. Once activated, the smoke gradually disappears, illustrating the importance of smoke control in fire management.
- Wall-mounted PC security phone: Allows learners to simulate a call to the security teams by picking up the handset. - Security PC intercom Simplified interaction with a call button for rapid communication with emergency services.
- Smoke detectors : A new element of prevention, this detector adds an educational dimension to early fire detection awareness.
- Action indicator off Marks an inactive state.
- Flashing action indicator Signals an activation or alert in progress.
These improvements enhance the immersion experience, allowing learners to come face-to-face with the gestures and equipment they will encounter in real-life situations.
Even more comprehensive fire management
With the new version of FIRE ARfires are now reacting in the same way more natural and immersive. Extinguishing a fire no longer relies solely on the use of an extinguisher, but also requires a high level of expertise. analysis of causes and associated risks.
New types of lights :
- Gas fire: Flame emanating from a gas pipe, which can only be extinguished by cutting off the gas supply.
- Pothole fire: Extinguishes only if a lid is correctly placed, raising awareness of good cooking reflexes.
- Fryer fire: An automatic extinguishing button has been integrated to simulate existing safety devices.
The addition of smoke lights further refines the simulation:
- White smoke ball light (Type A)
- Medium grey smoke ball light (Type B)
- Dark smoke ball light (Type B)
- Second white smoke fire (Type A)
- Large fire with grey smoke (Type B)
- Large fire with black smoke (Type B)
New types of smoke
Version 2.0.1 introduces more advanced smoke management to simulate the diffusion of toxic gases and reduced visibility, so that fire is no longer limited to visible flames.- White smoke
- Medium gray smoke
- Black smoke
- White ceiling smoke
- Mid-grey ceiling smoke
- Black ceiling smoke
This new smoke behaves more dynamically, accumulating on the ceiling and impacting visibility as the fire progresses.
Addition of hazardous materials
The scenario is enriched by the addition of hazardous materials, implying additional risks for learners:
- 60 L bottle / 220 L bottle / Jerrycan / Bobonne : Possibility of simulating scenarios involving flammable product containers.
- Flame Indicates a highly flammable product.
- Explosion: Explosive hazard if mishandled.
- Gas bottle : Simulates a pressurized gas, requiring appropriate management.
- Corrosion : Presence of corrosive products, posing an additional hazard for workers.
- Skull and crossbones: Indicates a toxic product.
- Exclamation: Indicates a harmful or irritating product.
- Hazardous to health: Represents a chronic or acute hazard for exposed persons.
- Environmentally hazardous : Highlighting the ecological risks associated with certain substances.
These additions allow trainers to introduce additional challenges into their scenarios, encouraging learners to analyze risks before intervening and adapt their strategy according to the hazards present.
More precise and realistic fire extinguisher management
The use of extinguishers is becoming more technical and demanding. The effectiveness of extinguishing a fire now depends on the type of fire, the intervention distance and the right choice of equipment. This evolution reinforces the need to learn the right reflexes in real-life situations.
More realistic extinction distances
Each type of extinguisher now has an optimum range to match real-world conditions and enhance learning of best practice in training.
- Class A and B lights (flammable solids and liquids) :
- CO2 : effective up to 1,5 m.
- Water : effective up to 3 m.
- Powder : effective up to 4 m.
- Class F lights (cooking oils and fats, deep fryers) :
- CO2 : less than 1.5 m = extinction failed / over 1.5 m = ineffective.
- Water : less than 1.5 m = less than 1.5 m = less than 1.5 m = less than 1.5 m extinction failure / over 1.5 m = ineffective.
- Powder : less than 1.5 m = less than 1.5 m = less than 1.5 m = less than 1.5 m extinction failure / over 1.5 m = ineffective.
- Class D lights (flammable metals) :
- CO2 ineffective at all distances.
- Water : less than 3 m = a extinction failure / over 3 m = ineffective.
- Powder ineffective at all distances.
These parameters require learners to choose the right extinguisher for the type of fire, and to intervene at the right distance, otherwise extinguishing will fail.
Better recognition of extinction errors
Inappropriate use of an extinguisher can now lead to lead to intervention failure, or even a worsening of the situation in certain critical cases.
- Wrong choice of extinguisher ineffective extinguishing, fire spreading.
- Unsuitable distance The extinguisher doesn't work or makes the situation worse.
- Poor operating technique The extinction may be partial or totally ineffective.
These improvements require learners to think before you actThis reinforces the educational dimension and the assimilation of best practices.
Additions to the Commercial license
The version Commercial of FIRE AR v2.0.1 features a limited access to a number of new features, enabling reseller partners to offer a complete enriched training experience while maintaining an optimized structure.
This version includes several NEW FEATURESbut is less comprehensive than the edition sold directly to companies. To better understand the differences between the two versions, here's a detailed comparison of the new features and their accessibility according to license.
| What's new in FIRE AR v2 | Commercial version | Full Version |
| Scenario 4 | ✅ | ✅ |
| Scenario 5 | ✅ | ✅ |
| Electrical panel | ✅ | ✅ |
| Smoke extraction hatch | ✅ | ✅ |
| Wall-mounted PC security phone | ✅ | ✅ |
| Security PC intercom | ✅ | ✅ |
| Action indicator off | ✅ | ✅ |
| Flashing action indicator | ✅ | ✅ |
| White smoke ball light (A) | ✅ | ✅ |
| Electric fire | ✅ | ✅ |
| Gas fire | ❌ | ✅ |
| Kettle fire | ❌ | ✅ |
| Fryer fire | ❌ | ✅ |
| Medium gray smoke ball light (B) | ❌ | ✅ |
| Dark smoke ball light (B) | ❌ | ✅ |
| Second white smoke fire (A) | ❌ | ✅ |
| Large fire with grey smoke (B) | ❌ | ✅ |
| Large fire with black smoke (B) | ❌ | ✅ |
| White smoke | ❌ | ✅ |
| Medium gray smoke | ✅ | ✅ |
| Black smoke | ❌ | ✅ |
| White ceiling smoke | ❌ | ✅ |
| Mid-grey ceiling smoke | ✅ | ✅ |
| Black ceiling smoke | ❌ | ✅ |
| Hazardous materials (60 L, 220 L bottles, cans, bobbins) | ❌ | ✅ |
| Danger pictograms (flammable, explosive, toxic, corrosive, harmful) | ❌ | ✅ |
| Powder extinguisher | ❌ | ✅ |
| Operating distances on (A) and (B) | ✅ | ✅ |
| Operating distances on (F) | ✅ | ✅ |
| Operating distances on (D) | ✅ | ✅ |
It provides a solid basis for demonstrating the effectiveness of incendie, with access to all the key features and equipment needed for a powerful, immersive demonstration.
Comparison with previous version
Version 1.0.4 of FIRE AR, released on September 17, 2024, introduced significant improvements, including optimized fire start management, the addition of smoke ceilings, optimized virtual extinguishers and the integration of emergency communication tools.
However, FIRE AR v2.0.1 goes even further by enriching the user experience with advanced features and a increased immersion.
Here is a detailed comparison of the two versions.
| Functionality | Version 1.0.4 | Version 2.0.1 |
| Available scenarios | 3 | 5 |
| Fire management | Variable intensity levels | Dynamic with realistic interactions |
| Fire types | Electric only | + Gas fire, cooking pot, deep fryer, etc. |
| Safety equipment | Virtual telephone, PPMS trigger | + fire extinguishers, smoke extraction, security phone |
| Smoke management | Limited to the smoke ceiling | Varied effects and multiple ceiling propagations |
| Lights out | Approximate | Realistic operating distances |
| Ergonomics | Improved scenario editing menu | Optimized user interface and improved joystick operation |
The move to version 2.0 thus offers a more complete, immersive and realistic fire training experience, meeting the evolving needs of trainers and learners alike.
FIRE AR, la seule limite c’est votre imagination !
With FIRE AR version 2.0.1, fire simulation in augmented reality reaches a new level. a new level of realism, interactivity and fluidity. Thanks to the new customizable scenarios advanced fire and smoke managementand the addition of key safety equipment, this update enables trainers to offer more dynamic workouts and adapted to the realities of the field.
Improved fire extinguisher management and the introduction of new intervention mechanisms reinforce learning by making decisions easier to make. impacting and more faithful to actual interventions.
This development marks a milestone in the optimization of fire risk training, offering companies and training centers a tool more powerful, more immersive.
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